The Board and Setup
Start Here beginner branch
Learn the square names, the light-square-on-the-right rule, and where every piece belongs before the game starts.
Why This Matters
- Every square has a name made from a file letter and a rank number, like e4 or b7.
- Before you set up the pieces, turn the board so the light square is on the right.
- Queens start on their own color: the white queen on d1 and the black queen on d8.
Objectives
- Name files, ranks, and simple coordinates like e4.
- Use the "light square on the right" rule to orient the board correctly.
- Set up the kings, queens, rooks, bishops, knights, and pawns in the right starting places.
Guided Interactive Lesson
Step 0 of 6
Try to play move 1:(Expected idea from lesson line)
Lesson Line
- e4
- e5
- Nf3
- Nc6
- Bb5
- a6
Practice Positions
Find the move yourself — the answer stays hidden until you solve it or reveal it.
Practice 1 of 4
White to move. Push the e-pawn two squares so it lands on e4.
Practice 2 of 4
Black to move. Step the king knight from g8 to f6.
Practice 3 of 4
White to move. Develop the king knight from g1 to f3.
Practice 4 of 4
White to move. Slide the bishop from f1 to b5.
Mini-Game
Play from the normal starting setup. Before every legal move, say the square name you start from and the square name you land on.
Printable Move-by-Move Boards
Print one board per step to review the full sequence offline.
Open printable version