Hanging Pieces and Piece Values

Learn the value of each piece and how to spot when a piece is left undefended ("hanging") so you can win it for free.

Why This Matters

  • Every piece has an approximate value: pawn 1, knight 3, bishop 3, rook 5, queen 9.
  • Before every move, check: did that move leave a piece where it can be captured for free?
  • Winning "hanging" pieces is the single easiest way for a beginner to gain an advantage.

Objectives

  • Recall the approximate value of each piece.
  • Spot when an opponent's piece has no defender.
  • Capture hanging pieces instead of missing free material.

Guided Interactive Lesson

Step 0 of 8
Try to play move 1:(Expected idea from lesson line)

Lesson Line

  1. e4
  2. e5
  3. Nf3
  4. Nc6
  5. Bc4
  6. Bc5
  7. Nc3
  8. Nf6

Practice Positions

Find the move yourself — the answer stays hidden until you solve it or reveal it.

Practice 1 of 5

White to move. Black just left a piece undefended — find the free capture.

Practice 2 of 5

White to move. Spot the undefended piece and win it.

Practice 3 of 5

White to move. Which black piece is hanging?

Practice 4 of 5

White to move. Look for a free piece along the diagonals.

Practice 5 of 5

White to move. Black's most valuable piece is undefended — take it!

Mini-Game

Play this position out with a partner. Every time either side moves a piece to a square with no defender, the other side should say "hanging!" and try to win it.

Printable Move-by-Move Boards

Print one board per step to review the full sequence offline.

Open printable version