Skewers

A skewer attacks a valuable piece that must move out of the way, exposing a less valuable piece behind it to be captured.

Why This Matters

  • A skewer is like a pin in reverse: the bigger piece is in front and must move, uncovering the smaller piece behind it.
  • Skewers are often delivered with a check, since the king must move and cannot ignore it.
  • After the forced move, remember to actually capture the piece that was hiding behind - that is the point of the skewer.

Objectives

  • Define a skewer and how it differs from a pin.
  • Recognize when a check can be used to set up a skewer.
  • Find and follow through on skewer moves.

Guided Interactive Lesson

Step 0 of 8
Try to play move 1:(Expected idea from lesson line)

Lesson Line

  1. d4
  2. d5
  3. c4
  4. e6
  5. Nc3
  6. Nf6
  7. Bg5
  8. Be7

Practice Positions

Find the move yourself — the answer stays hidden until you solve it or reveal it.

Practice 1 of 3

White to move. Check the king, then win the piece behind it.

Practice 2 of 3

White to move. Check the king, then win the piece behind it.

Practice 3 of 3

White to move. Check the king, then win the piece behind it.

Mini-Game

Play this position with a partner. Look for any check that would force the king to move and expose another piece behind it - that is a skewer.

Printable Move-by-Move Boards

Print one board per step to review the full sequence offline.

Open printable version